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	<title>Tablet Bucks</title>
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	<link>http://www.tabletbucks.com</link>
	<description>Make Money with Mobile Apps</description>
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		<title>Yes, You Too Can Make Lots of Money Making iPhone Apps and Games. No Skills Needed!</title>
		<link>http://www.tabletbucks.com/yes-you-too-can-make-lots-of-money-making-iphone-apps-and-games-no-skills-needed/</link>
		<comments>http://www.tabletbucks.com/yes-you-too-can-make-lots-of-money-making-iphone-apps-and-games-no-skills-needed/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 12:35:06 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[apps]]></category>
		<category><![CDATA[Make Money]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/?p=43</guid>
		<description><![CDATA[Some people suggest that making money in the App Store isn&#8217;t possible. I remember a figure released last year that said only 1% of developers make more than $1000 per year selling iPhone apps. That may be true, but the difference between the apps that sell in the 1% and everyone else&#8217;s apps is very [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tabletbucks.com/wp-content/uploads/2012/02/180k_in_one_week.png"><img src="http://www.tabletbucks.com/wp-content/uploads/2012/02/180k_in_one_week.png" alt="" title="180k_in_one_week" width="450" height="338" class="aligncenter size-full wp-image-44" /></a><br />
Some people suggest that making money in the App Store isn&#8217;t possible.  I remember a figure released last year that said only 1% of developers make more than $1000 per year selling iPhone apps.  That may be true, but the difference between the apps that sell in the 1% and everyone else&#8217;s apps is very minimal.  </p>
<p>In Mike&#8217;s App Dev Secrets course, he shows you how to be part of the 1%, from start to finish, no loose ends.  I highly suggest checking out <a href="http://www.tabletbucks.com/hop/how-to-create-iphone-apps.html">App Dev Secrets</a> so that you too can capitalize on the massive market that is the App Store.</p>
<div style="vertical-align:top;">
<div style="float:left;padding-top:-5px;"><a  style="color:blue;text-decoration:underline;" href="http://www.tabletbucks.com/hop/how-to-create-iphone-apps.html">App Dev Secrets</a></div>
<div><img border="0" style="border:none;text-align:top;" src="http://www.tabletbucks.com/wp-content/uploads/2012/02/Moving-picture-little-left-pointing-finger-animated-gif.gif" width="48" height="15"/></div>
</div>
<p><center><iframe width="420" height="315" src="http://www.youtube.com/embed/8AsZnl80mAs" frameborder="0" allowfullscreen></iframe></center></p>
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		<title>72 Percent of Mobile App Revenue Comes From Paid In App Purchases</title>
		<link>http://www.tabletbucks.com/72-percent-of-mobile-app-revenue-comes-from-paid-in-app-purchases/</link>
		<comments>http://www.tabletbucks.com/72-percent-of-mobile-app-revenue-comes-from-paid-in-app-purchases/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 17:45:33 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[apps]]></category>
		<category><![CDATA[App Store]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/?p=40</guid>
		<description><![CDATA[This infographic is from July 2011, but I imagine it&#8217;s still quite relevant. According to Distmo, in their July 2011 report, 72% of mobile app revenue (in the iPhone store) comes from in-app purchases.  Do you think this still holds water today?]]></description>
			<content:encoded><![CDATA[<p>This infographic is from July 2011, but I imagine it&#8217;s still quite relevant. According to Distmo, in their July 2011 report, 72% of mobile app revenue (in the iPhone store) comes from in-app purchases.  Do you think this still holds water today?</p>
<p><a href="http://www.tabletbucks.com/wp-content/uploads/2012/01/Mobile-app-revenue-from-Apple-App-Store-from-Paid-and-In-app-purchases-by-Distmo-e1326509413746.png"><img class="aligncenter" title="Mobile-app-revenue-from-Apple-App-Store-from-Paid-and-In-app-purchases-by-Distmo-e1317848715623" src="http://www.tabletbucks.com/wp-content/uploads/2012/01/Mobile-app-revenue-from-Apple-App-Store-from-Paid-and-In-app-purchases-by-Distmo-e1317848715623-300x217.png" alt="" width="500" /></a></p>
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		<title>The Top Browser Based Software for Making Apps</title>
		<link>http://www.tabletbucks.com/the-top-browser-based-software-for-making-apps/</link>
		<comments>http://www.tabletbucks.com/the-top-browser-based-software-for-making-apps/#comments</comments>
		<pubDate>Sat, 14 Jan 2012 00:26:29 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/?p=34</guid>
		<description><![CDATA[You&#8217;ve heard of the grade school kid who made an iPhone app and began pulling in more income than his parents combined. You know the fart apps were crazy profitable. You&#8217;ve probably heard all sorts of stories like that and you too want to get in on the app building game and start earning some [...]]]></description>
			<content:encoded><![CDATA[<p>You&#8217;ve heard of the grade school kid who made an iPhone app and began pulling in more income than his parents combined. You know the fart apps were crazy profitable. You&#8217;ve probably heard all sorts of stories like that and you too want to <strong>get in on the app building game</strong> and <strong>start earning some serious cash</strong> yourself. The problem is, you don&#8217;t know a thing about coding, or you might know some but the whole concept of pointers and memory management in C++ or Objective C sounds like gibberish. You&#8217;re not alone. And funny enough, many of the top app sellers are just like you.</p>
<p>So what to do? Face it &#8211; the more time you invest in learning complex language fundamentals, the longer it will take to get your app concept in the app store. In an already over-saturated app market, that is not a risk that you should be willing to take. So how can you get your idea out faster than the other guy, when the other guy already seems to have an edge?</p>
<p>I&#8217;ve listed out a few choice browser-based <strong>software for making apps</strong> (or app making tools), in no particular order, that can simplify your app development and enable a faster time to market.</p>
<h3><strong>All You Need is a Browser.</strong></h3>
<p><a href="http://www.tabletbucks.com/wp-content/uploads/2012/01/appmakr.png"><img class="alignleft size-full wp-image-35" title="appmakr" src="http://www.tabletbucks.com/wp-content/uploads/2012/01/appmakr.png" alt="Appmakr" width="193" height="100" /></a></p>
<div style="clear: both;"></div>
<div style="clear: both;">What do PBS NewsHour, Newsweek, PGA Tour, Harvard Business Review and Macworld UK all have in common? They are all examples of some of the thousands of apps that have already been made using AppMakr. AppMakr is the leading browser-based DIY tool designed for creating iPhone, Windows Phone and Android apps quickly, without any coding required. What&#8217;s more is that making an app is absolutely free. Apps made with AppMakr can also be sold in the App Store (yippee!).</div>
<p><a href="http://www.tabletbucks.com/wp-content/uploads/2012/01/redfoundry.png"><img class="alignleft size-full wp-image-36" title="redfoundry" src="http://www.tabletbucks.com/wp-content/uploads/2012/01/redfoundry.png" alt="" width="398" height="90" /></a></p>
<div style="clear: both;"></div>
<div style="clear: both;">Like AppMakr, Red Foundry is a browser based platform. Red Foundry incorporates their own RFML XML/HTML type syntax into the app building process, so although you don&#8217;t need to know how to program, per say, knowing some fundamentals of XML might be helpful. They have a load of tutorials and articles though, so getting off the ground running shouldn&#8217;t be a problem. Also, until they decide otherwise, their Basic plan is free. And like AppMakr, apps developed with the Red Foundry platform can be monetized. They state on their website, in fact, that some apps built on the Red Foundry platform make well over $100k per year. I&#8217;ll take two please.</div>
<p><a href="http://www.tabletbucks.com/wp-content/uploads/2012/01/appscend.png"><img class="alignleft size-full wp-image-37" title="appscend" src="http://www.tabletbucks.com/wp-content/uploads/2012/01/appscend.png" alt="" width="220" height="100" /></a></p>
<div style="clear: both;"></div>
<div style="clear: both;">Appscend is another browser based DIY platform. And similar to Red Foundry, uses a markup called IgniteMarkup. With minimum knowhow and a bit of XML knowledge, you can quickly and easily build a totally custom app. Appscend, unlike the others, also supports In App Purchases and have their own ad-server for enhanced monetization options. Appscend claims that while they compete with the likes of Red Foundry and AppMakr, they also compete with the javascripty app platforms like Titanium Appcelerator or Phonegap. Neat.</div>
<p><a href="http://www.tabletbucks.com/wp-content/uploads/2012/01/andromo.png"><img class="alignleft size-full wp-image-38" title="andromo" src="http://www.tabletbucks.com/wp-content/uploads/2012/01/andromo.png" alt="" width="400" height="75" /></a></p>
<div style="clear: both;"></div>
<div style="clear: both;">These guys are a bit of a different beast. By that I mean they offer a browser based solution for building Android only apps. Maybe they locked in their platform due to their name, or maybe the other way around. Not sure, but they also have a unique spin on things. Like the other offerings, Andromo lets a user build their app for free using their online tool. Unlike the others, Andromo also lets users deploy their app to the app store for free. Monetization of freely deployed apps comes in the form of a 50/50 share of in-app advertising. So if you make $1000 in add clicks, you get $500 and Andromo gets $500. Of course, for a limited time introductory rate of $99, upgrade to the Gold plan and be able to monetize your app and collect 100% of the add revenue, or don&#8217;t bother with ads at all! Schweet!</div>
<p>&#8212;</p>
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		<title>Create an iPhone App Screenshot to Showcase your App</title>
		<link>http://www.tabletbucks.com/create-an-iphone-app-screenshot-to-showcase-your-app/</link>
		<comments>http://www.tabletbucks.com/create-an-iphone-app-screenshot-to-showcase-your-app/#comments</comments>
		<pubDate>Sat, 15 Oct 2011 17:45:29 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[screenshot]]></category>
		<category><![CDATA[showcase image]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/?p=31</guid>
		<description><![CDATA[After an hour or so of playing around with the Javascript Canvas and FileReader API, I ended up with this quick little application for creating a showcase image of an iPhone app. Simply drag and drop an image to the drop zone and then you can download a PNG showcase screenshot of your image on [...]]]></description>
			<content:encoded><![CDATA[<p>After an hour or so of playing around with the Javascript Canvas and FileReader API, I ended up with this quick little application for creating a showcase image of an iPhone app. Simply drag and drop an image to the drop zone and then you can download a PNG showcase screenshot of your image on an iPhone. Beats doing this yourself in photoshop. <img src='http://www.tabletbucks.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
<span id="more-31"></span><br />
<iframe style="border: none;" src="/tools/iPhoneAppScreenshot" scrolling="no" width="500" height="680"></iframe></p>
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		<title>HP Drops a Bomb with the TouchPad Running WebOS 3.0</title>
		<link>http://www.tabletbucks.com/hp-drops-a-bomb-with-the-touchpad-running-webos-3-0/</link>
		<comments>http://www.tabletbucks.com/hp-drops-a-bomb-with-the-touchpad-running-webos-3-0/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 23:31:18 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[HP TouchPad]]></category>
		<category><![CDATA[HP]]></category>
		<category><![CDATA[TouchPad]]></category>
		<category><![CDATA[WebOS]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/?p=28</guid>
		<description><![CDATA[Today at HP&#8217;s &#8220;Think Beyond&#8221; WebOS event, a massive bomb was dropped with a 9.7 inch screen and at under an inch thick.  Despite lacking the Palm branding, HP showed the World their new tablet, the nicely (although not necessarily creatively) named TouchPad. Come Summer 2011, the tablet market will have a staggering 4 major [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tabletbucks.com/wp-content/uploads/2011/02/touchpad.jpg"><img class="aligncenter size-full wp-image-29" title="touchpad" src="http://www.tabletbucks.com/wp-content/uploads/2011/02/touchpad.jpg" alt="" width="509" height="338" /></a></p>
<p>Today at HP&#8217;s &#8220;Think Beyond&#8221; WebOS event, a massive bomb was dropped with a 9.7 inch screen and at under an inch thick.  Despite lacking the Palm branding, HP showed the World their new tablet, the nicely (although not necessarily creatively) named TouchPad.</p>
<p>Come Summer 2011, the tablet market will have a staggering 4 major OS&#8217;s.  Between Apple&#8217;s iOS, BlackBerry&#8221;s QNX Tablet OS, Goodle&#8217;s Android HoneyComb and now HP&#8217;s WebOS, competition will be hype.  This isn&#8217;t bad, of course. More competition will necessarily drive innovation.  Niche markets also hold a great opportunity for developers and being able to bring apps across multiple platforms can bring larger sums of money into our pockets.</p>
<p>Time will tell, of course.  For now, courtesy of jon4lakers and TechnoBuffalo.com, here&#8217;s a sneak peak of this admittedly stunning OS on the tablet&#8230;</p>
<p><center><iframe title="YouTube video player" width="560" height="345" src="http://www.youtube.com/embed/F4ZA8kgd_YY" frameborder="0" allowfullscreen></iframe></center><br/><br/></p>
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		<title>New BlackBerry Tablet Simulator Available with Browser Support</title>
		<link>http://www.tabletbucks.com/new-blackberry-tablet-simulator-available-with-browser-support/</link>
		<comments>http://www.tabletbucks.com/new-blackberry-tablet-simulator-available-with-browser-support/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 23:16:20 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[BlackBerry]]></category>
		<category><![CDATA[Simulator]]></category>
		<category><![CDATA[Tablet]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/?p=25</guid>
		<description><![CDATA[Today, RIM has released an updated version of the BlackBerry Tablet OS Simulator. This updated version includes the full BlackBerry browser, supporting Flash 10.1. More information about the latest simulator release can be found on the BlackBerry Developers Blog here.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tabletbucks.com/wp-content/uploads/2011/02/blackberry-playbook-simulator.jpg"><img class="aligncenter size-full wp-image-26" title="blackberry-playbook-simulator" src="http://www.tabletbucks.com/wp-content/uploads/2011/02/blackberry-playbook-simulator.jpg" alt="" width="470" height="301" /></a></p>
<p>Today, RIM has released an updated version of the BlackBerry Tablet OS Simulator.  This updated version includes the full BlackBerry browser, supporting Flash 10.1.  More information about the latest simulator release can be found on the <a href="http://devblog.blackberry.com/2011/02/blackberry-playbook-simulator/">BlackBerry Developers Blog here</a>.</p>
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		<item>
		<title>Possible Three Axis Gyroscope Equipped iPad to Come?</title>
		<link>http://www.tabletbucks.com/possible-three-axis-gyroscope-equipped-ipad-to-come/</link>
		<comments>http://www.tabletbucks.com/possible-three-axis-gyroscope-equipped-ipad-to-come/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 03:48:26 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[gyroscope]]></category>
		<category><![CDATA[iPad 2]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/possible-three-axis-gyroscope-equipped-ipad-to-come/</guid>
		<description><![CDATA[According to the website, TechInsights, the iPad’s motherboard seems to have an empty slot available for a gyroscope. The slot is located next to the accelerometer and near the applications processor and is fully pinned to a three-axis MEMS gyroscope manufactured by InvenSense. This could possibly indicate an iPad with three axis control at some [...]]]></description>
			<content:encoded><![CDATA[<p>According to the website, TechInsights, the iPad’s motherboard seems to have an empty slot available for a gyroscope. The slot is located next to the accelerometer and near the applications processor and is fully pinned to a three-axis MEMS gyroscope manufactured by InvenSense.</p>
<p>This could possibly indicate an iPad with three axis control at some point in the future.</p>
<p>Back in June, TechInsights also revealed that the iPad and iPhone 4 share the same core processor as one of Samsung&#8217;s devices.</p>
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		<title>Why RIM&#8217;s Blackberry Tablet Device Will be Great</title>
		<link>http://www.tabletbucks.com/why-rims-blackberry-tablet-device-will-be-great/</link>
		<comments>http://www.tabletbucks.com/why-rims-blackberry-tablet-device-will-be-great/#comments</comments>
		<pubDate>Wed, 26 May 2010 21:59:32 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/?p=21</guid>
		<description><![CDATA[Despite being little more than a rumor, scouring the Internet for news on RIM&#8217;s Blackbery tablet will find oneself reading mixed opinions on the device. Many journalists seem to have taken a pessimistic view of it, some even comparing the idea of a companion device to the Palm Folio and suggest that the Blackberry tablet [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tabletbucks.com/wp-content/uploads/2010/05/bb-tablet.jpg"><img src="http://www.tabletbucks.com/wp-content/uploads/2010/05/bb-tablet.jpg" alt="" title="bb-tablet" width="546" height="144" class="aligncenter size-full wp-image-22" /></a><br />
Despite being little more than a rumor, scouring the Internet for news on RIM&#8217;s Blackbery tablet will find oneself reading mixed opinions on the device.  Many journalists seem to have taken a pessimistic view of it, some even comparing the idea of a companion device to the Palm Folio and suggest that the Blackberry tablet will find the same fate (in other words, will never be released due to high potential of being an utter disaster).  I have quite a difference of opinion though.  </p>
<p>There is no doubt in my mind that tablet devices will become a giant market segment and have a potentially lengthy life-span.  The fact that iPads are beginning to outsell Apple computers makes this point hard to argue.  So RIM taking a step into the tablet market isn&#8217;t unfounded.  Arguments that RIM doesn&#8217;t belong in this market aggravates me.  Sure they don&#8217;t already have any market penetration yet.  But did Apple have any before the iPad?  Did RIM have any smartphone market penetration before the Blackberry? The fact that a company does well in one segment shouldn&#8217;t preclude them from expanding into another.  Especially when the segments compliment each other so well.</p>
<p>Cellular network technology is continuing to mature, get faster and cheaper.  A companion device from RIM, who has established itself as a pioneer in the cellular industry, would therefore have the benefit of being able to scale up to the latest and greatest network technology if able to tether to a Blackberry.  Consumers would indirectly have their tablet running on the latest and greatest network whenever they upgrade their mobile device.  The lack of cellular functionality (besides wifi) in the tablet device would also bring down the cost substantially and allow RIM to escape having to support both CDMA and GSM networks in the tablet chipset.  Add to that the fact that Blackberries continue to top the smartphone charts means that RIM already has a foot in the door with many potential customers.</p>
<p>Blackberry owners should ask themselves, &#8220;why would I buy a non Blackberry tablet when I can possibly get this companion device for less cost, that will integrate with my Blackberry, probably use my contact list and media and my data plan that is compressed and far cheaper than non-Blackberry data plans?&#8221;  While 3G iPad users will be getting pounded by bandwidth charges, Blackberry tablet users will be able to enjoy some power usage with their ultra cheap and conservative data plans due to RIM&#8217;s constant pursuit of providing the complete experience from data bandwidth and cellular technology to user interface and interactivity.</p>
<p>No, I don&#8217;t believe that RIM&#8217;s Blackberry companion tablet will face the same fate as the Palm Folio.  In fact, I have a hunch that it will be a marvelous success.  In fact, I think that Blackberry companion devices are a new market that RIM should tap into even more.  Heck, I&#8217;d like a watch that could run apps and tether to my Blackberry.  Could potentially also monitor my vitals and email my parents should anything happen.  </p>
<p>I can see it now &#8211; &#8220;Jamie&#8217;s pulse has dropped to 0.  Sent from my Blackberry companion watch&#8221;.</p>
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		<title>With New iPhone OS 4.0 Comes New Terms Thwarting Adobe&#8217;s CS5 Plans and Maybe Puts Even More Constraints on App Developers</title>
		<link>http://www.tabletbucks.com/with-new-iphone-os-4-0-comes-new-terms-thwarting-adobes-cs5-plans-and-maybe-puts-even-more-constraints-on-app-developers/</link>
		<comments>http://www.tabletbucks.com/with-new-iphone-os-4-0-comes-new-terms-thwarting-adobes-cs5-plans-and-maybe-puts-even-more-constraints-on-app-developers/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 14:03:56 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.tabletbucks.com/?p=20</guid>
		<description><![CDATA[The iPhone OS 4.0 looks awesome. No questioning that, but along with all the new features has come some changes to the terms of use of the SDK. John Gruber of Daring Fireball made a post in his blog yesterday pointing out that section 3.3.1 of the new iPhone Developer Program License Agreement reads: 3.3.1 [...]]]></description>
			<content:encoded><![CDATA[<p>The iPhone OS 4.0 looks awesome.  No questioning that, but along with all the new features has come some changes to the terms of use of the SDK.</p>
<p>John Gruber of Daring Fireball made a <a href="http://daringfireball.net/2010/04/iphone_agreement_bans_flash_compiler">post in his blog</a> yesterday pointing out that section 3.3.1 of the new iPhone Developer Program License Agreement reads:</p>
<blockquote><p>3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).</p></blockquote>
<p>Suddenly a number of third party iPhone development tools (and the thousands of apps that have been created with them) are in jeopardy.  Adobe was planning to include a <a href="http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/">packager for iPhone in Flash Professional CS5</a> to let developers publish ActionScript projects as native iPhone apps.  Adobe isn&#8217;t the only company who&#8217;s effort to build a non Objective-C compiler may be sunk by these latest licensing terms.  </p>
<p>Novell released <a href="http://monotouch.net/">MonoTouch</a> last year &#8211; a .Net C# compiler that can build native iPhone apps.  Despite a relatively steep cost, their community has been growing substantially.  There has been no comments from Novell on Apple&#8217;s new terms, but it may be difficult for Novell to build a case that a C# compiler doesn&#8217;t violate them.  C# is not Objective-C, C, C++ or Javascript.</p>
<p>In a similar boat (although perhaps a little less clear) are companies that have developed frameworks to enable app building with html and javascript.  <a href="http://www.appcelerator.com/">Appcelerator&#8217;s Titanium SDK</a> and <a href="http://phonegap.com/">PhoneGap</a> both fall into this category.  PhoneGap <a href="http://twitter.com/phonegap/status/11843827934">tweeted yesterday</a>, in response, suggesting that &#8220;everyone relax about the new policy. phonegap apps are accepted by apple.&#8221;.  Around the same time, a <a href="http://developer.appcelerator.com/blog/2010/04/iphone-os-4-0-announcement-and-our-commitment-to-you.html">blog post from Jeff Haynie</a>, CEO of Appcelerator, was a little more cautious.  In his blog post, Jeff says, &#8220;since iPhone 4.0 is still in beta, both the APIs and the Terms of Service are covered under NDA, so we cannot speak to specifics or Apple&#8217;s intent with its proposed language.&#8221;  He then mentions that &#8220;you have our commitment that we will do everything possible to ensure that Titanium remains the outstanding platform for cross-platrorm application development for years to come.&#8221;</p>
<p>A post by <a href="http://news.ycombinator.com/item?id=1250946">raganwald on ycombinator</a> nails the WTF on this&#8230;  &#8220;Apple really wants to prevent people releasing multi-platform compilers.  Adobe&#8217;s Flash compiler is a classic maneuver to &#8216;commoditize your complements&#8221;&#8230;  Adobe want to lock developers into Flash and commoditize everything else as Flash-delivery devices.  Apple want to commoditize applications and lock developers to their API&#8217;s.&#8221;</p>
<p>Although it is still relatively unclear what this all means to iPhone developers trying to scrape out a measly living with the platform, it is concerning.  My suggestion is simple &#8211; if you&#8217;re now just looking at development with the iPhone/iPad, don&#8217;t rely on a third party framework.  Learn Objective-C and you can still throw up a Safari UIWebView and build 90% of your app in Javascript and HTML.</p>
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		<title>Windows Phone 7 App Platform Poised to Take on the iPhone?  Fart App Developers Rejoice?</title>
		<link>http://www.tabletbucks.com/windows-phone-7-app-platform-poised-to-take-on-the-iphone-fart-app-developers-rejoice/</link>
		<comments>http://www.tabletbucks.com/windows-phone-7-app-platform-poised-to-take-on-the-iphone-fart-app-developers-rejoice/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 21:59:18 +0000</pubDate>
		<dc:creator>Jamie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[For the indi iPhone app developers, making ends meet these day might seem difficult.  Spend a month or more working feverishly on a project to find yourself amongst a pile of competing apps all bidding for buyers at the bottom of the barrel 99 cent price point.  Bringing in $20 per week is doing well.  [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.tabletbucks.com/wp-content/uploads/2010/03/winphone7.jpg"><img class="aligncenter size-full wp-image-19" title="winphone7" src="http://www.tabletbucks.com/wp-content/uploads/2010/03/winphone7.jpg" alt="" width="550" height="296" /></a></p>
<p>For the indi iPhone app developers, making ends meet these day might seem difficult.  Spend a month or more working feverishly on a project to find yourself amongst a pile of competing apps all bidding for buyers at the bottom of the barrel 99 cent price point.  Bringing in $20 per week is doing well.  Hardly an income to live on.</p>
<p>Fortunately, the iPhone app boat isn&#8217;t the only boat sailing and the more available platforms, the more possibilities and greater market penetration available.  Android and Blackberry are already two other platforms that cater to app developers, although arguably not as well (it is safe to assume that this will change).  Another emerging market is that of the Windows 7 phone.</p>
<p>At the MIX 2010 conference this week, Microsoft showed off some of the tools that Windows 7 Phone developers will have in their arsenal.  In a nutshell, developers will be packing heat Visual Studio style with the XNA or Silverlight platforms.</p>
<p>Requirements for a developer are, at minimum, in a complete polarization from Apple, a Windows PC and Microsoft Visual Studio Express 2010.  This is good.  C# has a advantages over Objective-C (in my opinion).  With the likes of garbage collection, it could be probably be considered simpler to program with.  And for those &#8220;I&#8217;m (usually) a PC&#8221; guys who might consider switching from iPhone development, the home and end keys will work again.  Assuming that the Visual Studio crowd outnumbers the XCode crowd a billion to one (not exactly), Microsoft is likely sittin pretty with so many devs already familiar with the tools.  Of course, developers will still need to pick up the lingo of the XNA or Silverlight worlds.  For Android and Blackberry developers, familiar with Java, the similarity of C# should make it an easy port.</p>
<p>Taking a look at the distribution models that developers will have at their disposal, app monetization will be come in the form of app purchases, with the possibility of developers offering demos or trials.  As one would also suspect, advertising will also be available but unlike recent innovations in the iPhone camp, Microsoft doesn&#8217;t seem to be offering any in-app purchasing (yet anyway).</p>
<p>All in all, I can see this platform taking off from a developer perspective, assuming that Microsoft also creates a straight forward app distribution model and the app approval process isn&#8217;t hampered.  Given Microsoft&#8217;s success with XBox Live, I suspect that, although there may be growing pains in its maturing, Windows Phone 7 will have a fairly robust (and successful) app program, quite probably leading to an increased usage of the Windows mobile platform.  Time will tell.  But in the meantime, <a href="http://developer.windowsphone.com/">download a copy of the development tools</a> now and get your WinFart apps ready for deployment!</p>
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